Available Now

ZERO HOUR

A city sealed off. A chemical leak with no end in sight. You're still inside — and the clock doesn't care.

Play Now Free · No download · Runs in browser

The Situation

No map.
No rescue.
No time.

A catastrophic chemical leak. An entire city evacuated — except you. Navigate through collapsing streets and toxic corridors, find a path through the fog, and reach the Extraction Point before everything becomes permanent.

What's Inside

Built to
keep you
on edge.

01
Time Pressure

A live countdown that never pauses. Every detour, every hesitation costs you more than you think.

02
Toxic Atmosphere

Dynamic fog and gas zones that shift visibility. What was clear a minute ago might be lethal now.

03
Non-Linear Paths

Multiple routes, all dangerous. The safest one isn't marked — you earn it by reading the environment.

04
Immersive World

A dense modular city built entirely in Blender — every street and tunnel designed to pressure you.

Free to Play

Can you
make it out?

Launch Game

Opens in browser · No account needed

The Team

Zero Hour
was made by.

Alhanouf Abuali
Core Development &
Technical Implementation
Mai Moslmani
Core Development &
Game Systems
Raghad Abusharib
Art Direction &
3D Visual Design
Luluah Alswill
3D Production &
Audio Engineering